Cute Witchy House: Floor One (2017)

This is a cute and weird top-down exploration game.

This game had a long and unusual development process. I started it in 2016 when I felt burnt out around game development. The idea was to make a "game sketchbook" - whenever I felt like doing something creative I would just add one little mechanic or interaction to the game. Over time, it accumulated a lot of fun stuff, and I eventually decided to release it.

The "Floor One" part of the title is because I originally wanted the cute witchy house to have multiple floors and some kind of story or mystery that gets slowly revealed as you climb the floors. However, since finishing floor one I haven't felt inclined to go back to this project, and I feel like there will probably never be more floors added.

This game has no goal or ending. However, if you manage to collect all seven eggs, you will have seen most of the content the game has to offer.

To save the game, you must speak to certain characters throughout the world.